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Learn Unreal Engine : Video Tutorials

價格:免費

更新日期:2019-03-31

檔案大小:3.3M

目前版本:1.0

版本需求:Android 4.1 以上版本

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Learn Unreal Engine : Video Tutorials(圖1)-速報App

★ Table of Contents ★

1) Series Introduction

2) Download & Install

3) Project Creation

4) User Interface Overview4

5) Transformation Tools

6) Primitive Geometry

7) Geometry Editing

8) Introduction to the content browser

9) BSP Surfaces

10) Static Meshes

11) Introduction to lighting

12) Importing Custom Static Meshes

13) Creating Materials

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14) Diffuse Textures

15) Landscape Editing Basics

16) Importing & Using Height maps

17) Terrain Materials

18) Using The Foliage Editor

19) Normal Maps

20) Emmisive Maps

21) Decals & Opacity masks

22) Vertex Painting

23) Using Video Textures

24) Introduction to sounds

25) Destruction Meshes

26) Matinee Introduction

27) Creating Cinematics & Cutscenes

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28) Using Particle Systems

29) Matinee Sound Tracks

30) Matinee Skeletal Mesh Animation

31) Fade Director Tracks

32) Audio Master Tracks

33) Volumes Introduction

34) Post Processing

35) Level Streaming Quickstart

36) Creating Prefabs

37) Creating Swimmable Water

38) Introduction to Blueprints

39) Blueprint Classes

40) Blueprint Input Key Bindings

41) Blueprint Variable Types & Math Functions

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42) How To Create AI And Enemy Basics

43) Setting Up AI Roaming & Destinations

44) Creating Player Health System

45) Introduction To User Interface Widgets

46) Creating A Heads Up Display-Part 1

47) Creating Heads Up Display Bindings-Part 2

48) Basic UMG UI Animation

49) Floating UI Widget Component

50) Creating Loading Screens

51) Creating A Main Menu

52) Styling our Main Menu

53) Adding Main Menu Functionality

54) Gamepad Inputs Main Menu

55) Finishing Main Menu Inputs

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56) Showing Game Mouse Cursor

57) Creating A Pause Menu

58) Pause Menu Functionality

59) Styling our Pause Menu

60) Packaging & Export Settings Overview

61) Packaging Our Project

62) Cascade VFX Overview

63) Creating A Spark Emitter

64) Using Cascade GPU Sprites

65) Cascade Mesh Emmiters

66) Save/Load Game System Intro

67) Showing Save Game Data on UI

68) Creating A Check Point System

69) Teleporting Player To Checkpoint

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